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October 31, 2012
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:icondrphantom24:
If you think dragons are not reptiles your wrong. when i looked at reptiles that fly, there were few results. so i looked at prehistoric lizards and find one, but it didnt have the tail feeling. i did remember a lizard that had a big tail the sailfin dragon. the wings come from a prehistoric flying lizard. the lights are from the biolumenences creatures,

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Zekrom-usually spends its time in the deepest part of the ocean but comes out to sore above the surface of the water then dive into it to catch its prey

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reference of the stance of this creature goes to Arvalis credit for the pose goes to [link]
i used this for reference
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:iconmemyone:
~memyone Mar 7, 2013  Student Digital Artist
I think this would have turned out much better if you had added colors instead of just restricting yourself to black and white. Look at shadows and highlights on any given object, human or animal closely. They aren't actually black and white, but color. Some colors are a bit more saturated than others, while others have lower or higher values. No true shadow is a solid black just as no true highlight is a solid white. They are colors that merely look darker than black or brighter than white. However, I like your redesign of Zekrom. It is certainly an interesting design for it. :)
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:icondrphantom24:
*DrPhantom24 Mar 8, 2013  Hobbyist Artist
Thanks
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:iconsenpenbanka:
Great redesign! It's nice to see zekrom without a turbine on its tail. The only error I saw was the height/length. It looks A Lot bigger than 9' x 13'. It would have been nice to see a little more detail on the tail and wings though.
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:icondrphantom24:
*DrPhantom24 Nov 20, 2012  Hobbyist Artist
sorry i had do some of mt course work so i rushed
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:iconsenpenbanka:
No problem, man
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:icondrphantom24:
*DrPhantom24 Nov 20, 2012  Hobbyist Artist
kay
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:iconisiusmaiko:
~IsiusMaiko Nov 18, 2012  Hobbyist Digital Artist
Okay so, I've read the comments and I see you giving Arvalis credit and whatnot, so instead of just slamming you for 'tracing', I'm going to offer you advice - copying ideas so closely from another artist is not going to help you grow or develop your own art. The parts there were not taken directly from Arvalis' charizard stand out like a sore thumb - ie the wings and tail. They lack definition in comparison to the rest. So, I can see you admire this Arvalis guy and want to draw like him. Mimicry is flattery. But I really advise you to do more original work, so that you can draw your own poses and stuff without being accused (rightfully so) of 'copying/tracing'. The best way to practice is to draw from real life (or photographs at the least) - see how life-like his lizards pokemon are? I don't know how old you are, but I did similar things when I was very young, about 9. It's cool cause you get people complimenting you and that feels awesome. But then you try to draw something original and you just can't do it. So take it from me, it is SO much better in the long run to do completely original work. Looking at a picture for a rough pose is fine but do it in YOUR style. And the best way to improve is ALWAYS to study from real life - even for anime. It will help with poses and proportions and everything so much, as well as build your mental visual library.

Anyway - TL;DR: I'm not trashing you, just do more original work and grow into an awesome artist.... or keep copying and severely stunt your growth. Either way, if you ever take ideas from someone else, always make sure to give them credit, and never make money off of someone else's work without permission. Being inspired is great, never lose that, just be careful not to make inspiration into plagiarism :)
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:icondrphantom24:
*DrPhantom24 Nov 18, 2012  Hobbyist Artist
thanks but why does everyone think i draw for money i just want to draw money is none of my business. and thanks yet again
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:iconisiusmaiko:
~IsiusMaiko Nov 18, 2012  Hobbyist Digital Artist
I never said you are, I was saying it for the future =P
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:icondrphantom24:
*DrPhantom24 Nov 18, 2012  Hobbyist Artist
ik im just messing with you hahaha
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